Let's have a watch as the game boots up on a Commodore 64, including loading screens and scrolling 8-bit graphics galore. Full graphics and music are present, as are each of the game's six zones, and the quality here is pretty spectacular. For example, there's no auto-scrolling in Act 2 of either Bridge Zone or Jungle Zone, which is a relief. Since this is a demo only Emerald Hill Zone is playable, but there will be more levels added in later releases. Description This hack aims to be a different take on Sonic the Hedgehog 2 with new power ups to be used for each zone. This is mostly a straight port from the 8-bit version of Sonic, but there are several quality-of-life improvements. SAGE 2020 - Demo Sonic 2 Chaos Adventure. SID had his work cut out for him, as well as the crew that put the port together. The MOS 6510-based C64 doesn't have much hardware in common with the Master System or Game Gear, which both featured Zilog Z80 CPUs, so the developer known as Mr. Now thanks to a fan-made port of that 8-bit title, the Blue Blur is spinning his way onto the Commodore 64 home computer. However, gamers on the go who opted for Sega's handheld Game Gear got a very different version of Sonic in the summer of 1991, which also found its way to the Master System in Europe that fall.
SEGA AND SONIC FAN GAMES ANDROID
SEGA also announced the collaboration with Whitehead to produce an official version of the “Sonic Boy CD” that will eventually be released on platforms such as iPhone, Android and Xbox 360.For gamers of a certain age, Sonic the Hedgehog is synonymous with blazing speed, intricate two-dimensional platforming, and of course Blast Processing on the Sega Genesis, which was reborn on the Genesis Mini. Sonic Mania was originally just going to be a remaster of the first three games in the series. So its refreshing to see Sega go to bat for fan games, even if that support comes with some caveats. Unfortunately, they tend to be shut down with depressing regularity. This game began as a collaboration between Sega and an independent Sonic fan gaming group. Sega Is Mostly Okay With Sonic Fan Games Fan remakes and other community passion projects can be a wonderful expression of communal fandom. The creator of the hack is Fabricechaotix. There is a fan of artist and programmer named Christian Whitehead, who played an important role in the development of “Sonic Boy Mania” in SEGA, and he also made a concept transplant of “Sonic Boy CD” for the iPhone. Sonic Mania is perhaps the best-known of the games on this list mainly due to it being available for the PS4, Switch, Xbox One, and Windows. Ray the Flying Squirrel in Sonic the Hedgehog is a fan-made ROM of the game Sonic the Hedgehog for the Sega Mega Drive, featuring the character Ray the Flying Squirrel in place of Sonic the Hedgehog, the game's usual protagonist. In fact, SEGA has benefited from cooperation with fans in the past. The players basically expressed support for her response, believing that SEGA’s views on fan creation are healthy and positive. When asked if they accept fundraising activities initiated by fans, she said it was a gray area, and she suggested “if possible, it’s better not.” When discussing homemade games, Kate Chrzanowski said that as long as the fans do not involve commercial activities such as profit, fan-made games “usually no problem.” But she also noted that for legal reasons, she must also emphasize that not all content will be allowed by SEGA.Ĭhrzanowski said that unless there is an “abnormal situation”, they will deal with those works that violate the regulations one by one, but their purpose is not to stifle all content creation. Sega’s mascot nailed the jump from 2D to 3D games on the ill-fated Sega Dreamcast with Sonic Adventure and its sequel they were held in high regard at the time, and Sonic Adventure 2’s 89. However, some of the comments made by SEGA’s social media director Kate Chrzanowski on Twitter recently may have made fans feel a lot of heart. In the gaming industry, the most intolerable of this type of fan games is of course Nintendo, which is known for having “the strongest legal affairs in the Eastern Hemisphere.” Over the years, many people have developed various related games with “Super Mario” as the role, and all of these people have received copyright warning notices from the strongest legal affairs. Unfortunately, this kind of fan enthusiasm is often wiped out because of copyright. Powerful game fans often make fan games by themselves, allowing their favorite game characters to continue to develop more stories in different worlds. However, gamers on the go who opted for Segas handheld Game Gear got a very different version of Sonic in the summer of 1991, which also found its way to the Master System in Europe that fall.